Notes on: Chapter 3: The Fallacy of “Open”
– The shift to open education often lacks interrogation.
– Open is not just about access, but rather a way of “being”.
– The initial goal of the internet was to create an open/democratic space.
– Privilege is a term that refers to the particular accessibility of something.
– It is important to remember that social media platforms were designed for a specific audience, often not minorities or other marginalized groups.
– Social networking platforms help build communities of other like-minded individuals.
– Online academic identity allows for opportunities to collaborate & network that would not normally occur.
– Twitter hashtags are a great example of access points that allow for people to connect with specific communities.
– Being a scholar in the digital age is completely different than traditionally.
– The social media landscape today is not the “democratic” internet we were initially promised.
– “Networked Participatory Scholarship” is an effective model to help with peer review on scholarly work/ articles.
– The risk of open scholarship is inequalities for minorities and marginalized groups.
– Open is NOT good for everyone.
– People supporting open are often privelaged.
– There are things we can do to be more sensitive such as creating inclusive spaces and being self-reflexive.
Resources
Bali, B., Cronin, C., Czerniewicz, L., DeRosa, R. & Jhangiani, R. (2020) Open at the Margins. Rebus Community Pressbooks. Retrieved from:Â https://press.rebus.community/openatthemargins/
UDL Guidelines: Provide Multiple Means of Representation
Checkpoint 1.1 (Customizing the display of information)
– In digital materials, the display of information is very customizable.
– Digital ≠ accessible but rather equally inaccessible.
– The size, colour, font and contrast of text and images should be flexible.
– The speed and volume of video should be malleable.
Checkpoint 1.2 (Alternatives for auditory information)
– Information conveyed through audio/sound is not equally accessible for all learners.
– Including, subtitles, transcripts and sign language can increase accessibility for audio/ video information.
Checkpoint 1.3 (Alternatives for visual information)
– Visual content is not equally accessible for all learners.
– Implementing audio descriptions, auditory cues and touch equivalents makes visual content more equally accessible.
– Text-to-speech programs are essential in allowing the visually impaired to have equal access to written information.
Checkpoint 2.1 (Clarify vocabulary and symbols)
– All key vocabulary, labels, icons and symbols should have alternative meanings provided.
– Glossaries, information banks, charts and maps are a great way to organize this information.
– Providing additional information or descriptions of symbols, images graphs etc. allow for a more accessible learning experience.
Checkpoint 2.2 (Clarify syntax & structure)
– When the syntax or structure is not obvious, clarification is necessary.
– Highlighting key structural points or explicit elements such as transition terms can elaborate upon structure and syntax for learners.
Checkpoint 2.3 (Decoding text, mathematical notation and symbols)
– Learners need meaningful exposure to symbols so they can comprehend.
– Provide options that reduce the task of decoding symbols through solutions such as text-to-speech and alternative explanations to clarify symbolic meaning.
Checkpoint 2.4 (Promote understanding across languages)
– Accessibility is restricted when language alternatives are not available.
– Providing information in secondary languages (eg: French in Canada) and sign language (ASL) for the visually impaired increases accessibility.
– Providing additional translation tools are also key.
Checkpoint 2.5 (Illustrate through multiple media)
– Classroom materials contain too much text.
– Implementing graphics, images and simulations can help learners better understand the information.
Checkpoint 3.1 (Activate and supply background knowledge)
– Barriers and inequities exist when learners lack the critical background knowledge.
– Activating and referring to prior knowledge helps refresh the content in learners minds.
Checkpoint 3.2 (Highlighting patterns, features, ideas & relationships)
– Expertise comes from knowing what information is critical, unimportant & irrelevant.
– Providing explicit cues and prompts help learners to identify what information is important and not critical increases accessibility.
Checkpoint 3.3 (Information processing & visualisation)
– Giving students strategies to better organize and understand critical information is key in memorization.
– Well designed materials help assist learners in understanding processes, models and text, removing unnecessary details.
Checkpoint 3.4 (Maximize transfer and generalization)
– All learners can benefit from assistance in how to transfer the information they have to other situations.
– Techniques that are designed to heighten the memorability of the information are key in increasing accessibility.
– Some of these strategies include reminders, checklists and graphic organizers.
Resources
The udl guidelines. UDL. (2021, April 9). https://udlguidelines.cast.org